Nemesis: Lockdown

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          Description

          Nemesis Lockdown is the first stand-alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi-level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game while introducing many new, fresh mechanics.

          During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory...Sometimes at the expense of others.

          Some of the new mechanics are:
          - Multi-level base with stairs and elevators
          - Advanced computer actions
          - CSS hatch system
          - Power and light on different levels
          - Contingency procedure
          - New characters and alien race

          Players: 1-5
          Ages: 14 and up
          Time: 90-180 Minutes 
          Mechanic: Campaign/Battle Card Driven, Cooperative, Dice Rolling
          Complexity: Medium Heavy

          Contents:
          247 cards
          134 mini cards
          1 scanner
          2 help sheets
          1 rulebook
          9 punchboards
          1 board
          6 crew miniatures
          20 intruder miniatures
          15 status marker
          10 malfunction markers
          12 fire tokens
          30 noise tokens
          12 standees
          7 dice
          1 bag
          5 standees for cards
          30 red cubes (wound/ammo)
          6 colored plastic rings
          4 ziplock bags