Azul

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          Description

          In Azul, players take turns drafting colored tiles from the center of the table and adding them to their player board. Later in the round, players score points based on how they've placed their tiles to decorate their board. Extra points are awarded for specific patterns and for completing rows, columns, and color sets. Tiles chosen by a player that cannot be used on their player board result in negative points. The player with the most points at the end of the game wins.

          Players: 2-4
          Ages: 8 and up
          Time: 30-45 Minutes 
          Mechanic: End Game Bonuses, Open Drafting, Pattern Building, Tile Placement, Turn Order: Claim Action
          Complexity: Medium Light 

          Contents:
          100 Resin Tiles (20 of each design)
          4 Double-sided player boards
          9 Factory displays
          4 Scoring markers
          1 Starting player marker
          1 Linen bag